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AI Insights · Timothy · July 2022

Top 5 2D Cartoon Games on iOS in Norway - Q2 2022

In Q2 2022, the top 5 2D cartoon games on iOS in Norway showed varying trends in revenue, downloads, and active users. Discover the performance of these popular games.

Top 5 2D Cartoon Games on iOS in Norway - Q2 2022

In Q2 2022, the top 5 2D cartoon games on iOS in Norway demonstrated notable performance trends in terms of revenue, downloads, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.

Candy Crush Saga from King saw its weekly revenue peak at approximately $111K in mid-April, gradually declining to around $88K by mid-June, before bouncing back to $101K at the end of June. Weekly downloads fluctuated, starting at 1.2K at the end of March, dipping to 733 in mid-April, and peaking at 2.1K in the final week of June. Active users showed a steady increase from 31.2K at the end of March to 33.6K by the end of June, despite some fluctuations.

Coin Master by Moon Active experienced a significant drop in weekly revenue from $103K at the end of March to around $42K in early May, before stabilizing between $50K and $52K towards the end of June. Downloads saw a consistent decline from 2.4K at the end of March to 585 by the end of June. Active users also decreased from 24K at the end of March to 18.8K by the end of June.

Hay Day from Supercell had a peak weekly revenue of $73K at the end of March, which dropped to around $32K by mid-June, before slightly recovering to $42K by the end of June. Downloads started at 2.2K at the end of March and decreased to 946 by the end of June. Active users saw a significant decrease from 280K at the end of March to 128K by the end of June.

Clash of Clans, another game from Supercell, showed a peak in weekly revenue of $93K at the end of March, which dropped to around $22K by late May, before recovering to $68K by the end of June. Downloads started at 1.6K at the end of March, stabilizing around 1K by the end of June. Active users remained relatively stable, starting at 114K at the end of March and ending at 115K by the end of June.

Royal Match from Dream Games saw its weekly revenue gradually increase from $29K at the end of March to $30K by the end of June. Downloads showed a steady decline from 1.1K at the end of March to 781 by the end of June. Active users fluctuated slightly, starting at 7.6K at the end of March, peaking at 8.6K in mid-June, and ending at 8.1K by the end of June.

These insights highlight the dynamic nature of the mobile gaming market in Norway and the varying performance of top 2D cartoon games on the iOS platform. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022